
Educational area "Communication":
- to develop speech and role interaction, coherent monologue and dialogue speech.
- to increase vocabulary for children by words: scuba, Navigator, signalman, the ore carrier, a hovercraft, a radio message.
Equipment and attributes for the game: portraits of European sailors, models of ships, signal flags, costumes (the captain's hat, sailor cap, marine collars, medical gown, apron, cap, building material (benches, boxes, radionuclide, computer, anchor, helm, compass, binoculars, camera, network.